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Module:TEST/Equipment

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const Utils = await require("Utils");
const Game = await require("TEST/Game");
const { latest: latestVersion } = await require("TEST/Versions");
const { TooltipBuilder } = await require("TEST/Tooltip_Builder");

function renderTable(items, type = "weapon", version) {
    let wikitext = "";
    let tooltips = "";

    const versionTooltip = new TooltipBuilder(`Equipment:Table:${type}:Version:${version.replace(/\./g, '_')}`);
    versionTooltip.addLine(`Data version: '''${version}''' <span class="${version === latestVersion ? 'latest' : 'outdated'}">(${version === latestVersion ? 'latest' : 'outdated'})</span>`);

    const filteredItems = Utils.filterObjectByProperty(items, 'type', type);

    if (Object.keys(filteredItems).length === 0 && type !== null) {
        return `''No equipment of type '''${type}''' found in data version ${version}.''`;
    }

    if (type == "weapon") {
        wikitext += '{| class="wiki-table" style="width: auto;"\n';
        wikitext += `! colspan=5 | Version: ${Game.versionCode(version, versionTooltip)}\n`;
        wikitext += '|-\n';
        wikitext += '! Name !! Level !! Rarity !! Element !! Base Damage\n';

        for (const id in filteredItems) {
            const item = filteredItems[id];

            wikitext += '|-\n';

            const tooltipId = `Equipment:${type}:Table:${id}`;

            // Name
            wikitext += `| data-tooltip-id="${tooltipId}" | [[Equipment/${item.name || id}|${item.name || id}]]\n`;

            // Level
            wikitext += `| ${item.requirements.level || 'Unknown'}\n`;

            // Rarity
            wikitext += `| ${Game.wikiRarity(item.rarity)}\n`;

            // Element
            wikitext += `| ${item.element || 'Normal'}\n`;

            // Base Damage
            wikitext += `| ${item.damage.min || '0'} - ${item.damage.max || '0'}\n`;

            // Add tooltip
            const tooltip = new TooltipBuilder(tooltipId);
            tooltip.addLine(`'''${item.name || id}'''`);

            if (item.description) {
                const lines = item.description.replace(/\n{2,}/g, "\n").split('\n');
                for (const line of lines) {
                    tooltip.addLine(line.replace(/<color=(.*?)>(.*?)<\/color>/g, "<span style='color:$1;'>$2</span>"));
                }
            }
            tooltips += tooltip.build();
        }
    } else if (type == "armor") {
        wikitext += '{| class="wiki-table" style="width: auto;"\n';
        wikitext += `! colspan=4 | Version: ${Game.versionCode(version, versionTooltip)}\n`;
        wikitext += '|-\n';
        wikitext += '! Name !! Level !! Rarity !! Class\n';

        for (const id in filteredItems) {
            const item = filteredItems[id];

            wikitext += '|-\n';

            const tooltipId = `Equipment:${type}:Table:${id}`;

            // Name
            wikitext += `| data-tooltip-id="${tooltipId}" | [[Equipment/${item.name || id}|${item.name || id}]]\n`;

            // Level
            wikitext += `| ${item.requirements.level || 'Unknown'}\n`;

            // Rarity
            wikitext += `| ${Game.wikiRarity(item.rarity)}\n`;

            // Class
            wikitext += `| ${item.requirements.class || 'Any'}\n`;

            // Add tooltip
            const tooltip = new TooltipBuilder(tooltipId);
            tooltip.addLine(`'''${item.name || id}'''`);

            if (item.description) {
                const lines = item.description.replace(/\n{2,}/g, "\n").split('\n');
                for (const line of lines) {
                    tooltip.addLine(line.replace(/<color=(.*?)>(.*?)<\/color>/g, "<span style='color:$1;'>$2</span>"));
                }
            }
            tooltips += tooltip.build();
        }
    } else if (type === null) { // Render a merged table of both weapons AND armors
        wikitext += '{| class="wiki-table"\n';
        wikitext += `! colspan=10 | Version: ${Game.versionCode(version, versionTooltip)}\n`;
        wikitext += '|-\n';
        wikitext += '! colspan=5 | Weapons !! !! colspan=4 | Armors\n';
        wikitext += '|-\n';
        wikitext += '! Name !! Level !! Rarity !! Element !! Base Damage !! !! Name !! Level !! Rarity !! Class\n';
        
    } else return `''Equipment type '''${type}''' is not supported for table rendering.''`;

    wikitext += '|}\n';
    wikitext += tooltips;

    return wikitext;
}

exports.TEST = async function () {
    const { data, version } = await Utils.resolveData("Equipment", true);

    if (Utils.isModuleEmpty(data)) {
        return '⚠️ Equipment data is unavailable for all known versions.';
    }

    const sortedData = Utils.sortObjectByKey(data);

    return renderTable(sortedData, null, version);
}
Last Edited by LiveGobe on 1/26/2026, 4:54:41 PM